Change Logs

View patch notes and changes on izzi.

Patch Notes 1

HoaX - 25th Oct 2022

Ability Updates

Future Sight - Transcend beyond time getting a glimpse of the future increasing INT of all allies by 30% as well as increasing EVA by 15%. Also gain a 80%(buffed) chance to resist Electrocute, Elemental Strike and Tornado.

Eclipse - Harness the power of Eclipse and gain knowledge beyond your enemies increasing your INT by 30% as well as Buffing the DEF of all allies by 20%. Also gain a 80%(buffed) chance to resist Misdirection.

Feature Updates

  • Multiple Elemental Advantage in Raids, Dungeon Battles, PvP Team battles allows the player to use multiple elements to their advantage to deal more damage and take less damage from the opponent with an elemental disadvantage. This enables the players to be able to take on immortal raids and diversify and build more strategic team comps for PvPs. This also focuses on increasing the consistency of damage dealt rather than completely depending on RNG on the battle outcome.

  • Help command now has Guide and Change Log links.

Miscellaneous

  • You can reset the nickname of all your cards using nickname reset command. Use @izzi help nick for more information.

  • You can choose up to 50 skins at a time.

  • Search filter values increase to 100 comma separated values.

  • Battle Logs enables the players to view their battle description for better analysis.

Patch Notes 1.1

HoaX - 06th Nov 2022

Feature Updates

  • card consume <filter> Consume Legend or Divine ranked cards to gain Shards. 1 legend card is worth 1 Shard, 1 divine card is worth 2 Shards. Filters include -l (limit), -n (name), -r (rank). [Example] iz cards consume -r leg -> Consume 10x legend and gain 10x shards. [Example] iz cards consume -n akali -r divine -l 20 -> Consume 20x divine akali cards and gain 40x shards. [Example] iz cards consume -r leg -ex akali -> Consumes 10x legend card excluding Akali. [Example] iz cards consume 1,2,3 -> Consumes cards of position# 1,2,3 in your inventory regardless of being favorited. Use iz help cards for more info.

  • Condensed raid view embed for easy readability.

  • Inventory is now sorted by Rank and Lowest ID.

Patch Notes 1.2

Feature Updates

  • You now start off with 5% guild stats at guild level 1, and can level up to 20% at level 150. All stats are buffed with 0.1% per upgrade up to 150. Item stats are not affected.

  • A new item Immortal Shieldbow is unlocked in guild market. You can use this item to upgrade your guild beyond level 150. Note: Item required is doubled with each upgrade beyond 150.

  • When you upgrade beyond level 150, you are allowed to choose only one stat (atk / hp / def / spd / int) to upgrade (+0.5). There is no guild level cap, but the upgrade costs doubles for every level after 150.

  • Item stats and member slots are no longer upgradable after guild level 150.

  • You can now promote up to 6 guild admins. At the start you get 1 admin slot, for every 20th guild level upgrade you receive +1 admin slot, up to 6 (guild level 100).

Misc

  • You can now change the default izzi prefix using iz ge prefix <prefix>

  • New Frame on card arts.

Patch Notes 2

Ability Rework

  • Ability Rework Exhaust: [PSV] At the start of the round swap the SPD of all allies if the enemy has more SPD. Permanently decrease the SPD/INT of all enemies by 27% as well as buff all ally SPD/INT for the same %.

  • Future Sight: [PSV] Transcend beyond time getting a glimpse of the future applying increasing INT of all allies by 32% as well as increasing EVA by 17%. [PSV] At the start of the battle gain 30% damage reduction on Electrocute, Elemental Strike and Balancing Strike.

  • Spell Book: [PSV] After a short delay, cast a spell on all enemies dealing bonus Random Elemental damage or gain 8% SPD/HP based on your SPD. [PSV] Ability is cast every round from R3 onwards.

  • Rapid Fire: [PSV] After a short delay, permanently decrease the DEF of all enemies by 10% as well as dealing 35% bonus True damage at a random round. [PSV] Bonus damage % is increased by 5% each round. Your bonus damage is reset to 35% if allies are hit by Restriction, Stun or Sleep.

  • Bone Plating: [PSV] At the start of the battle buff all allies with Endurance taking 40% less True/Basic damage. The Endurance of all allies is reduced by 8% every 3rd round. All abilities that deal True damage are affected by Endurance.

  • Point blank: Increase the ATK by 20% and Accuracy by 37% of all allies as well as increasing CRIT Chance by 32%.

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